This is an error I keep getting on the newest update.
BeamNG.drive 0.10.0.0 0x00000001
I tracked this down to deleting vehicles or from switching vehicles
Code that fails in Derby Scenario:
local function deleteVehicles(obj)
if obj then
obj:delete()
be:reloadCollision()
end
end
Log file information:
76.47786|D|GELua.scenario|Deleting Vehicle Little
76.48113|D|GELua.main|Player #0 vehicle switched from: nil to: physicsID 3020...
Error 0x00000001 when deleting vehicles in scenario
BeamNG.drive 0.10.0.0 0x00000001
I tracked this down to deleting vehicles or from switching vehicles
Code that fails in Derby Scenario:
local function deleteVehicles(obj)
if obj then
obj:delete()
be:reloadCollision()
end
end
Log file information:
76.47786|D|GELua.scenario|Deleting Vehicle Little
76.48113|D|GELua.main|Player #0 vehicle switched from: nil to: physicsID 3020...
Error 0x00000001 when deleting vehicles in scenario